6.7 Angular Velocity Simulation

Torque Physics Simulation

Torque Physics Simulation

Interactive visualization of moment of force and rotational dynamics

Force Parameters

Force Magnitude (N) 50 N
Force Angle (θ) 90°

Position Vector

X Component (m) 50 m
Y Component (m) 0 m

Torque Calculation

τ = r × F = |r||F|sinθ
Torque Magnitude: 0 N·m
Torque Direction: Out of plane
Position Vector Magnitude: 0 m
Angle Between Vectors:
Position Vector (r)
Force Vector (F)
Angle (θ)
Torque (τ)

Simulation Controls

Animation Speed Normal

About Torque

Torque (τ) is the rotational equivalent of linear force. It measures how much a force acting on an object causes that object to rotate about an axis.

The magnitude of torque depends on three factors: the magnitude of the force (F), the distance from the axis (r), and the angle between the force vector and the position vector (θ).

Mathematically, torque is the cross product of the position vector (r) and the force vector (F):

τ = r × F = |r||F|sinθ

The direction of the torque vector is perpendicular to the plane formed by r and F, determined by the right-hand rule.

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