Spherical Surface Refraction - Example 9.5

Spherical Surface Refraction

Interactive demonstration of Example 9.5 - Light refraction at curved air-glass interface

Textbook Setup

Interactive Parameters

Real-time Calculations

Object Distance (u): -100.0 cm
Image Distance (v): +100.0 cm
Refraction Equation: n₂/v - n₁/u = (n₂-n₁)/R
Image Nature: Real, Inside Glass

Physics Insights

Refraction at Curved Surface

n₂/v - n₁/u = (n₂ - n₁)/R
Where n₁ = 1.0 (air), n₂ = 1.5 (glass)
1.5/100 - 1.0/(-100) = (1.5-1.0)/20

Snell's Law at Each Point

Light bends at each point on the curved surface according to n₁sin(θ₁) = n₂sin(θ₂). The curved geometry causes rays to converge or diverge.

Sign Conventions

Object distances: Negative for real objects
Image distances: Positive when in denser medium
Radius: Positive for center on exit side

Applications

Eyeglasses: Curved lenses correct vision
Camera lenses: Multiple curved surfaces focus light
Optical fibers: Step-index profiles guide light
Water droplets: Form rainbows through refraction

Example 9.5 Solution

Given Values

n₁ = 1.0 (air), n₂ = 1.5 (glass)
R = +20 cm (convex surface), u = -100 cm

Apply Refraction Equation

n₂/v - n₁/u = (n₂ - n₁)/R
1.5/v - 1.0/(-100) = (1.5 - 1.0)/20

Solve for Image Distance

1.5/v + 0.01 = 0.025
1.5/v = 0.015
v = +100 cm

Physical Interpretation

Real image forms 100 cm inside the glass medium. The curved interface acts as a converging element, focusing the light from the point source.

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