Circular Motion Physics Simulation
Visualizing Uniform and Non-Uniform Circular Motion
Simulation Controls
Physics Concepts
(a) The net acceleration of a particle in circular motion is always along the radius towards the center.
False
Only true for uniform circular motion. In non-uniform motion, there's also tangential acceleration.
(b) The velocity vector is always tangent to the path of the particle.
True
Velocity is always tangent to the path in any circular motion.
(c) The acceleration vector averaged over one cycle is a null vector in uniform circular motion.
True
The direction changes continuously, averaging to zero over a full cycle.
Instantaneous Vectors
Position (x, y):
(0.00, 0.00)
Velocity (vx, vy):
(0.00, 0.00)
Radial Acceleration (ar):
(0.00, 0.00)
Tangential Acceleration (at):
(0.00, 0.00)
Net Acceleration (anet):
(0.00, 0.00)
Particle
Velocity
Radial Accel
Tangential Accel
Net Acceleration
Circular Motion Physics Simulation © 2023 | Educational Tool for Physics Visualization



